Thursday, March 11, 2010

Collision Detection Demo

This demo implements a simple physics engine that handles:
  • Gravity
  • Sphere-Plane Collision
Library used:
  • OpenGL
  • Simple and Fast Multimedia Library (SFML)
  • Graphics Math Template Library (GMTL)
Concept used:
  • Linear Algebra
  • Quaternion
Files:
  • win32 binary:
  • src:
  • screenshots:
   


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