Frank Cheng
Thursday, March 11, 2010
Collision Detection Demo
This demo implements a simple physics engine that handles:
Gravity
Sphere-Plane Collision
Library used:
OpenGL
Simple and Fast Multimedia Library (SFML)
Graphics Math Template Library (GMTL)
Concept used:
Linear Algebra
Quaternion
Files:
win32 binary:
CollisionDemo.exe
src:
/src
screenshots:
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